Gigantic Splight
A 3D fluids simulation project based on Taichi framework. Several fun ways of interactions are combined.
Here are several Computer Science and Engineering projects I did.
A 3D fluids simulation project based on Taichi framework. Several fun ways of interactions are combined.
A comprehensive CG project following CMU462 course.
A step-by-step learning project that utilized JUCE framework for audio plugin development.
Audio classification project using Google’s EfficientNet.
A completely hand-made compiler for a toy language with multiple optimizations.
Course MS108, an emulated RISCV32I CPU written in verilog.
Ray tracing engine written in Rust that can output something colorful.
A cooperated project including backend C++ coding, B+ Tree data structure implementation and frontend website design.
A python language interpreter written in C++.